This adventure encompassed the first three sessions of the campaign. It was designed to give players a chance to get to know the D6 system and work out how their characters would interact with one another.
The party took a job to locate a derelict Republic convoy. During the course of this job the party is betray by some of the men they were working with. Chase is initiated but the traitors trapped the party’s ship’s hyperdrive and as explosion wrack the unit the ship is thrown wildly off course and shot through a wormhole to places unknown.